﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SpaceInvaders
{
    public abstract class Fase
    {
        public Texture2D background { get; set; }

        public virtual void LoadEnemies()
        {

        }
        public virtual void Draw(SpriteBatch spriteBatch)
        {
            spriteBatch.Draw(background, new Vector2(0, 0), Color.White);
        }
    }
}
